According to the latest batch of rumors about the upcomingDragon Age: Dreadwolf, the game is at least somewhat comparable to the likes ofDestinyandFinal Fantasy 15, which may provide some early insight into what its gameplay could be like.Dreadwolfis, as it currently stands, still a big question mark for fans of developer Bioware and theDragon AgeIP as a whole, with precious little information revealed about it.
While every baselineDragon Agetitle is an RPG, there have been fairly substantial differences between them in regard to their respective tone, narrative, and approach to the core gameplay loop.Dragon Age: Dreadwolf, specifically, may end up steering toward being a full-fledged action RPG, if the latest rumors concerning it are true.

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It seems thatDragon Age: Dreadwolfis fully playable already, albeit with no firm release window available yet, and the gaming website Insider Gaming claims to have spoken to an anonymous individual who had the opportunity to spend some time with it. Initially scoped as a live-service multiplayer experience,Dreadwolfhas since pivoted towards being a single-player RPG. However, the source claims that certain core gameplay elements still reminded them ofDestiny. It would appear thatDreadwolfis built around a hub world from which players then launch new missions, talk with their crew, and organize their inventory. The setup, as it was described, sounds fairly similar to that ofDestiny’s Tower, which is a bit of a departure fromDragon Age’s previous entries.
Final Fantasy 15was brought up, too, with the source claiming thatDreadwolfhas taken some cues from Square Enix’s ARPG. More specifically, the leaker has suggested thatDreadwolfis moving away fromDragon Agegamesin the context of combat gameplay and that it might be more of a hack ‘n’ slash experience with a combat wheel UI that reminded them ofFF15. The jury is still out on whether this information is true, of course, but it’s a curiously specific tidbit for the source to share.
The notion thatDreadwolfhas pivoted away from its planned multiplayer component almost certainly has something to do withAnthem’s failure as a live-service experience. Curiously, one of the critiques often directed atDreadwolf’s immediate predecessor,Dragon Age: Inquisition, was that it often felt like a single-player rendition of aDragon AgeMMORPG. If Insider Gaming’s source is correct, something similar may yet happen withDreadwolf, too.
TheDragon AgeIP does have bigger problems than that, though. Some believe thatDragon Agehas a Marvel issuein some respects, in that some of its antagonists just won’t stay dead, no matter what. Bioware could very well still produce a quality RPG withDreadwolf, of course, but even if it does, the studio’s recent failures might not immediately reinvigorate its once-thriving community of fans.
Dragon Age: Dreadwolfis in development for PC, PS5, and Xbox Series X/S.