Summary
TheCivilization 6fan community is one of the best around. Not only are they helpful tonew playersand veterans alike, but they are also incredibly creative when it comes to fan challenges. With a game like this, players can always find something new to restrict or a new way to seek victory, and the challenges are a part of that. With so many different ways of achieving victory and so many civilizations to choose from, the sky is the limit.
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For players seeking something to make the game more difficult for themselves, here are some great and difficult fan challenges forCivilization 6!
1Pangea Coast
Coastal cities only on Pangea.
Pangea is always a fun map type onCivilization 6, as it restricts the need for all of thenaval units, which are otherwise necessary to find more space. It can almost be claustrophobic with all of the civilizations occupying the same land. However, to make it even more fun, players can try this challenge: only using coastal cities on this vast landscape.
Be prepared to miss out on a lot of inland resources, and hope that the other civilizations don’t take up any space on the coast!

2One City Challenge
Win a game with only one city in a civilization.
A classic and well-known challenge throughout the Civilization series, the One City Challenge is relatively simple but still adds a considerable challenge for players. Restricting to only one city makes the game a lot more complicated, especially in the early stages. Civilizations who prefer rapid expansion will lose favor with players for this, as well, meaning this isn’t just a challenge for players who usually steamroll the opponents with sheer strength.
The one-city challenge adds more strategy and even more of a focusedcity-buildingelement toCivilization 6, as players won’t have their other cities to rely on when things go wrong.

3Copycat
Create a multiplayer game with duplicate leaders.
This is a challenge for players who enjoy playingmultiplayer games.Civilization 6allows for the option to have duplicate leaders, meaning a game could be 100% Gandhi all the time if players so choose. This challenge means that the benefits of picking a certain leader are all effectively neutralized, as every player in the game will have the same starting conditions in this way.
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A multiplayer game with duplicate leaders is an exciting way of mixing upCivilization 6,and it is also an enjoyable way to do so.
4Total Pacifism
Win as a civilization with no military units.
This is another challenge that seems deceptively simple on the face of it. Players might think that even without a military, it is still easy to win a game. However, this is not the case. With no military allowed, players cannot station units in their cities to defend from other civilizations or barbarian tribes. They cannot protect less able units, meaning they will eat through a lot of builders and settlers.
Attempting to win a game with no military allowance is a great challenge reserved for the most intenseCivilization 6players.

5Alphabetical Challenge
Players' building projects are restricted to the alphabet.
For even further restrictions, players can attempt the alphabetical challenge. The challenge is this: Players can only build in alphabetical order. Starting with the letter A, players are unable to build unless the next project begins with the following letter (obviously, with exceptions where there is nothing available with the following letter). This challenge can become extremely difficult in the late game when players are seeking victory, as the challenge forces the alphabet on.
This challenge truly mixes the game up, as it forces players into a very strange way of deciding future building projects.

6Total War
Declare war on every civilization in the game and never make peace.
For players who like chaos, this challenge is the one to try. In this challenge, players must declare war on every foreign civilization they meet and can never make peace orally with them. This can become a real drain on military resources as the battles will constantly get bloodier, but the game also becomes very difficult if everyone hates the player.
Declaring war on everyone is definitely not a challenge for the pacifists, but it does add an extreme layer to theCivilization 6war mechanics.

7One Government Challenge
Never progress past Chiefdom and win the game.
The one government challenge may not seem like it changes that much for the player. The challenge restricts the player civilization to the Chiefdomgovernment tree, and this can never be changed. This limits the player in that they cannot access some of the fantastic benefits of late-game governments, and while all of the other civilizations move on, players will be stuck in the past.
The one government challenge is a more subtle form of restriction inCivilization 6,but it makes the game a lot harder.

8One City, One District
Win as a civilization with only one city, which can only have one district.
The one-city, one-district challenge is an expansion of the simple one-city challenge. Players must keep their one city, but they can also only have one district in it. For an even further challenge, players can make this district not be one that would be useful for their victory style: Can players achieve a science victory with no campus district? That is the challenge!
The one-city, one-district challenge makesCivilization 6more difficult as players tend to underestimate just how many districts they usually use in the game.

9No Builders
Keep the civilization happy without using builders.
In this challenge, players can’t use any builders for their cities. This means no worked tiles or resources within city limits. This can make the game nearly impossible as civilians will ask for things that, in theory, players have, but they just aren’t being worked on. This challenge forces players to rely on trade routes to keep their civilization happy, no matter what the cost.
The no-builders challenge is a fun and difficult restriction to add someextra diplomacyto an average game ofCivilization 6.

10Wonderful Arms Race
A 1v1 challenge where players must compete to see who can build the most wonders before a victory.
For players seeking a more peaceful form of warfare inCivilization 6,try this challenge. On a 1v1 map set-up, see which civilization can claim and complete the most wonders before one player achieves a victory. This challenge is hard, as players can be coveting a wonder only to have the other one complete it the turn before. This is also a good challenge as it takes a long time, especially in the early game, to complete wonders: this challenge can go on for a while.
This challenge forces players to completely focus on theworld’s wonders, meaning there is a lot less to consider otherwise.

